About Me
Hi, I’m Louis — a full-stack developer based in Calgary, AB, building products that solve real-world problems and create meaningful impact.
I work across the stack with React, Next.js, Node.js, and TypeScript, crafting scalable systems, intuitive interfaces, and increasingly, AI-driven workflows.
I believe technology is more than code — it’s a way to connect ideas, empower people, and shape the future. I’m driven to turn ideas into production-ready solutions that are thoughtful, fast, and built to last.
Skills
Frontend
Backend
Database
DevOps / Infra
Payments
AI / Data
Game Engines
WORK EXPERIENCE
Building useful things—end to end.
A snapshot of the roles where I shipped products, scaled systems, and automated real workflows.

September 2024 - Present
September 2024 - Present
Co-Founder · AI Automation & Full Stack Engineer
Built a scalable, containerized mobile e-commerce platform with secure backend services. Developed optimized React Native interfaces and integrated LLM-powered features using LangChain and RAG for product automation, support, and data extraction with production-ready validation and error handling.
August 2023 - September 2024
August 2023 - September 2024
Full Stack Developer
Designed and built microservices with event-driven processing to handle high-volume real-time data. Improved data efficiency by 50% and doubled global processing throughput. Revamped frontend architecture, achieving 350% faster rendering and smoother user experiences. Optimized system performance and stability by 80%, supporting 100k+ concurrent users.
September - December 2022
September - December 2022
Software Engineer Intern
Built backend services and integrated cloud-based workflows with automated CI/CD pipelines. Optimized data modeling to improve performance by 50% while ensuring strong data reliability through validation and error handling. Collaborated with cross-functional teams to deliver production-ready solutions aligned with business needs.
June - September 2022
June - September 2022
Xbox Summer Camp Engineer
Developed real-time gameplay systems in Unreal Engine for state management, synchronization, and user interactions, ensuring low-latency performance under dynamic conditions. Leveraged Azure to deploy and scale backend services for stable online experiences. Led a team of engineers, establishing coding standards and workflows to improve code quality and delivery speed, while rapidly prototyping and iterating in an agile environment.
